The Candlekeep Annex: RPed Baldur’s Gate No and Low Reload Adventures

Finarfin

Habitué
Messages
125
Luke, Halfling Fighter: Part 14 – Tomb of King Strohm III

Later that evening, as Luke was drinking at the Copper Coronet, a woman named Samia stopped by and asked for his help in retrieving treasure from the tomb of some long-dead king. It sounded like a welcome change of pace after last night’s Valygar body-stitching experience.

Once inside the tomb, Luke dispatched all of its guardians with ease. After looting the king’s resting place, he made his way back toward the entrance where Samia had promised to meet him. She was waiting there — with her own party.

The place was deathly quiet, save for the slow rhythm of water dripping somewhere in the darkness. Each drop echoed: drip… pause… splash.

Samia greeted him with a thin smile:
“Greetings, Luke, and congratulations on getting the treasure. Now, if you hand it over — along with your coin and that fancy belt — everyone leaves here alive.”

Luke looked unconcerned. His gaze measured each of his opponents one by one, calm confidence radiating from him. He replied evenly:
“What makes you think you can defeat me, when I so easily dealt with the guardians?”

Even as he spoke, his fingers worked silently, slipping three darts into each hand.

Samia’s smirk widened.
“You’re tired from fighting. We are six — armed adventurers. And you… you have only your darts and your fists. You don’t stand a chance. You have no weapon, my friend.”

Luke smiled back.
“But my friend… I am the weapon.”

Another drop fell. Time seemed to hold its breath as it hung in the air.

When the splash finally came, five bodies hit the floor with it:
Screenshot (348).jpg
The sixth dart had found its mark as well. Samia stood frozen, stunned, her body refusing to move except her mouth. Her voice trembled:
“What… what happened? Who the hell are you?”

Luke did not answer. He only stepped over the first corpse.

“Wait, Luke — I have money. More than you can count. It’s all yours, just spare me!”

“I can count pretty well,” Luke said, stepping over the second body. This one was still twitching. He flicked another dart into it without breaking stride.

“I am the daughter of Cyrus Silverpocket, guildmaster of the Shadow Thieves!”

"I am new in town, name like that doesn't ring a bell" replied Luke.

"You can’t hurt me. He’ll hunt you down!" cried Samia

“We can only hope,” Luke murmured, smiling as he stepped over the third body.

Say one thing for Luke—he does not fear names.

Samia’s fear grew with each step, her eyes widening, breath quickening.
“Please… please, I’m begging you! I don't want to die”

Luke finally stopped, standing only a few feet away. He looked at her as if she were already another body on the floor. He twirled the last dart between his fingers, the movement lazy, casual—like he was thinking about whether to toss away a pebble.

“Funny thing,” Luke said, voice low. “Every time someone begs me like that, they’re never begging for their life. They’re begging for a chance to betray me later.”

Samia shook her head frantically. “No! No, I swear, I’ll vanish from Athkatla. You’ll never see me again—”

Luke stood next to her, so their eyes met. His were calm, cold, the eyes of someone who’d already decided.
“Oh, you will vanish alright,” he said softly. “But not the way you think.”

Her mouth opened to scream. The dart flicked once, almost invisible, and the sound that followed wasn’t her scream at all—it was the single hollow plink of the water drop landing in the puddle.

When the ripples stilled, Samia lay across it, eyes staring blankly at the cavern ceiling.

Luke rose, brushing the dust from his hands as if the entire fight had been a small inconvenience. He didn’t even look back as he walked toward the tomb’s exit, the silence broken only by the steady, patient dripping of water.
 

Finarfin

Habitué
Messages
125
Sad news, Luke finished his journey. I am such an idiot. I got level drained and totally underestimated a Duergar Sapper.

Screenshot (446).jpg


After loading the game, I checked and they use Power Attack. My save vs death was 0 after the level drain and with a intoxicated, I think there was like 10% chance of stun landing if they hit me. It was supposed to last only 2 rounds, but that was enough for them to finish me. I did put Shield of Harmony to protect against hold from shadows and confusion from Umber Hulk after getting level drained, but I did not see that the Sapper activated Power Attack :(

But to my defense, honestly I do not understand what happened at the start. I had invisibility and ran through all of the enemies in the area without problem. No one saw me. I stood next to the secret door waiting for the door to be found. That's when 2 Devil Shades attacked me while I was still invisible. I tested this few more times after I died with invisibility, and they do not see through invisibility, so unsure how they saw me. But they do follow me even though I am invisible, but not attacking like here:
Screenshot (448).jpg

I do not think that invisibility ran off, because the Umber Hulk stood there for a while until I attacked the shades. And on this picture I still have invisibility so it didn't run off on it's own
Screenshot (444).png

Also, if the AI was a bit better and they actually attacked each other as they are supposed to(as one sapper mentioned in a room just before this), Luke might have survived. But they teamed up on poor Luke :D

In the end, it was my fault and I should have drunk potion of invulnerability the moment I got level drained. Not sure what I was thinking ... or not thinking. It's a bit of a pity, because I was just testing out Blackrazor and I really enjoyed it. If I had taken +2 saving throws instead of blackrazor, Luke would still be alive :D
 

jmerry

Habitué
Messages
59
I should have drunk potion of invulnerability the moment I got level drained. Not sure what I was thinking ... or not thinking. It's a bit of a pity, because I was just testing out Blackrazor and I really enjoyed it. If I had taken +2 saving throws instead of blackrazor, Luke would still be alive
One of the nasty bits of level drain is that it disables saving throw modifications from equip effects. Temporary buffs like the potion of invulnerability or a Barkskin spell still work, but a ring of protection is useless.

Regarding the devil shades, they have a bit in their script that says "if you don't see an enemy, move to the protagonist". At which point they do nothing because they can't see you. That's always an annoying scripting element when it comes up, since it penalizes stealth play. It's probably meant to prevent you from just ditching them somewhere, but it has that undesirable side effect.

I can't explain how they attacked you, unless you weren't invisible by the time they actually took any swings. Maybe they showed up on their "follow" script, you attacked and revealed yourself, and they counterattacked? Devil shades' attacking script block definitely requires them to see their target, and they don't see through invisibility.
 

Alesia_BH

Habitué
Messages
912
One of the nasty bits of level drain is that it disables saving throw modifications from equip effects. Temporary buffs like the potion of invulnerability or a Barkskin spell still work, but a ring of protection is useless.
Yes. A number of players have lost characters to that mechanic over the years. Finarfin may have been aware, actually, since he did mention the correct countermeasure in the bit you quoted.

After loading the game, I checked and they use Power Attack.
Power Attack is dangerous, for sure.

In Ava's game I've been keeping the Sword of Arvoreen at the ready whenever warrior HLAs are in play. I always pause whenever I see the Critical Strike/Power Attack animation because Critical Strike is one of the bigger threats to an AC tank like Ava. If I see Power Attack, I sometimes put Arvoreen in the off-hand as a prophylactic- especially when there's a possibility of a Malison cast. Ava can make the -4 with her standard items, and Malison is rarer than it should be, but there are times when sacrificing a couple attacks is well worth the peace of mind. Offense is overrated, hedging against risks is underrated.

In any case, condolences, Finarfin! It was a fun run to follow, and we're all proud of Luke. I haven't gotten around to updating the structure of our hall of heroes yet, but I definitely think Luke is worthy of admission once I do. Hats off to both of you!

Cheers,

A.

Btw, in case anyone is wondering where Ava is, she's here.
Screenshot 2025-08-15 at 7.33.01 AM.jpg
I haven't entered the Throne yet, because I'm debating what tactics I'm going to allow. Were I to use Mirroring and the pools, like Astrid did, I'm confident I could secure another NR. If I play it fair, I'm not sure. Ava's OPness was suppose to grant me the luxury of skipping questionable tactics, but instead it's nudging me in the opposite direction. She's a strong enough character that she should make it, and so anything less than a victory would be moderately unsatisfying. Counter-intuitively, I think I'd be more inclined to play it straight if she were weaker.

Atm I'm leaning toward rolling the dice on a fair fight. I withheld Astrid from the Hall based on her use of the pools, and I'd be inclined to the same with Ava if she made it using that tactic. Having a legit success feels worth the risk. Not sure I'll feel the same when I'm swarmed by demons, though, lol.
 
Last edited:

Alesia_BH

Habitué
Messages
912
If I had taken +2 saving throws instead of blackrazor, Luke would still be alive :D
That's the really tragedy in all of this. If Luke had stayed true to his dart tossing roots, he'd still be with us. Instead he got drunk with power. That's not the right kind of drunk for our boy, lol.

(Btw, if you'd like to continue the run in the interest of completing Luke's story, feel free. This thread is setup to accommodate minimal reloads, and well as no reload attempts.)
 

Finarfin

Habitué
Messages
125
One of the nasty bits of level drain is that it disables saving throw modifications from equip effects. Temporary buffs like the potion of invulnerability or a Barkskin spell still work, but a ring of protection is useless.
Yeah, I was careful around that with Luke and my previous Cavalier. I learned about @Borco bard's fate and I did not want to end up the same. Actually after getting energy drained (I think?) by Illasera or one of her mages, I nicely drank a potion of invulnerability to counter it.

RP wise, what is the reason for this? Is this actual intended behavior or is it just programming oversight? I can see that it should lower saving throws gained by levels if you drop below that level. But lowering bonuses from equip - is it meant that you are weaker and cannot really use your equip properly?

I can't explain how they attacked you, unless you weren't invisible by the time they actually took any swings. Maybe they showed up on their "follow" script, you attacked and revealed yourself, and they counterattacked? Devil shades' attacking script block definitely requires them to see their target, and they don't see through invisibility.
Thanks for the explanation. Yeah, I might have misclicked or something, as I am sure I still have Improved Invisibility because of the screenshot. And also none of the other enemies before saw me
 

Finarfin

Habitué
Messages
125
Atm I'm leaning toward rolling the dice on a fair fight. I withheld Astrid from the Hall based on her use of the pools, and I'd be inclined to the same with Ava if she made it using that tactic. Having a legit success feels worth the risk. Not sure I'll feel the same when I'm swarmed by demons, though, lol.
Based on what you are writing, I think you already decided. I am sure you will make it. If you don't try it fair, you might regret not giving it that shot, especially when you have legit success chance there. Good luck no matter which path you choose!
 

Finarfin

Habitué
Messages
125
That's the really tragedy in all of this. If Luke had stayed true to his dart tossing roots, he'd still be with us. Instead he got drunk with power. That's not the right kind of drunk for our boy, lol.

(Btw, if you'd like to continue the run in the interest of completing Luke's story, feel free. This thread is setup to accommodate minimal reloads, and well as no reload attempts.)
Hahaha that is so true, he got drunk but not on the right stuff this time. I specifically took Blackrazor because I was preparing for the Sendai fight. My cavalier got destroyed hard there, and I don't think Foebane would have been good enough life drain for it as the drow have high magic resist. And I still don't know how I should win that fight tbh

My first mistake was that I rushed it. If I actually just cleared the room after room, it would have been OK. But not really getting any XP from the enemies discourages me from fighting them. Second was that I should have equipped Mace of Disruption even though I had invisible when they were coming toward Luke. And the third was not drinking Potion of Invulnerability. Sure, there was some weird mechanic of them 'seeing' me even though I was invisible, but it was only my bad choices which led me there.

Sad thing is that SoA was walk in a park after Luke got to around 1kk exp. A bit harder fight at Adratha and one Noble Genie got me under 30hp, but otherwise it went really easy. Kangaxx (thanks to Hand of Dace and +4 crimson dart :D ) and final fight were trivial (I did play only on hardcore in bg2, which made things a bit easier, especially the Kangaxx fight as there were no Planetars)

(Btw, if you'd like to continue the run in the interest of completing Luke's story, feel free. This thread is setup to accommodate minimal reloads, and well as no reload attempts.)
I have been thinking about it, I still have 2 more entries which I already started (in one of the Cult of Unseeying Eye won and took over temple district :D ), but I am unsure how much motivation I will get to finish the story. I might try to rush Luke to Sendai and Mellisan to test the fights with Blackrazor.
 

WiseGrimwald

Habitué
Messages
495
Sad news, Luke finished his journey. I am such an idiot. I got level drained and totally underestimated a Duergar Sapper.



After loading the game, I checked and they use Power Attack. My save vs death was 0 after the level drain and with a intoxicated, I think there was like 10% chance of stun landing if they hit me. It was supposed to last only 2 rounds, but that was enough for them to finish me. I did put Shield of Harmony to protect against hold from shadows and confusion from Umber Hulk after getting level drained, but I did not see that the Sapper activated Power Attack :(

But to my defense, honestly I do not understand what happened at the start. I had invisibility and ran through all of the enemies in the area without problem. No one saw me. I stood next to the secret door waiting for the door to be found. That's when 2 Devil Shades attacked me while I was still invisible. I tested this few more times after I died with invisibility, and they do not see through invisibility, so unsure how they saw me. But they do follow me even though I am invisible, but not attacking like here:

I do not think that invisibility ran off, because the Umber Hulk stood there for a while until I attacked the shades. And on this picture I still have invisibility so it didn't run off on it's own

Also, if the AI was a bit better and they actually attacked each other as they are supposed to(as one sapper mentioned in a room just before this), Luke might have survived. But they teamed up on poor Luke :D

In the end, it was my fault and I should have drunk potion of invulnerability the moment I got level drained. Not sure what I was thinking ... or not thinking. It's a bit of a pity, because I was just testing out Blackrazor and I really enjoyed it. If I had taken +2 saving throws instead of blackrazor, Luke would still be alive :D

I love the way that you wrote up your adventure.. Sad that it came to an end. :confused:
 

Borco

Habitué
Messages
382
I can't explain how they attacked you, unless you weren't invisible by the time they actually took any swings. Maybe they showed up on their "follow" script, you attacked and revealed yourself, and they counterattacked? Devil shades' attacking script block definitely requires them to see their target, and they don't see through invisibility.

On several occasions I've encountered a peculiar behaviour where certain enemies (that cannot see invisible by script) launch a single attack on my character. The most prevalent examples are probably the yuan-ti mages, who are sometimes able to hurl a single Melf's Meteor even on a character under stealth with the Cloak of Non-Detection. After this rogue attack, they continue ignoring the character as they should, but apparently there's a brief loophole that allows them to pierce the invisibility. I've never considered it to be a real issue, but there's a big difference between a single Meteor and an attack with a powerful on-hit effect.
 
Last edited:

WiseGrimwald

Habitué
Messages
495
Journal of Banefearer

I pick-pocketted Algernon's Cloak and raided the Gnoll Stronghold which gave me the gloves of dexterity and the Tome of Lradership. Now all my stats except intelligence are 18+ when wearing the gloves. After killing the spiders in Beregost I reached Level 6 and, all being well, I should be able to gain a level or two before taking on Nashkel Mines.
Reputation now 18, so if things progress in this vein I MIGHT become the Hero of Baldur's Gate despite being of Evil alignment.

Dorn joined me after which we killed Kryll. Shortly afterwards he left and went o the FAI. I followed him.
 
Last edited:

Finarfin

Habitué
Messages
125
That's the really tragedy in all of this. If Luke had stayed true to his dart tossing roots, he'd still be with us. Instead he got drunk with power. That's not the right kind of drunk for our boy, lol.
After reading the wiki, it says even passive bonuses disappear until original level is restored, meaning hell bonuses as well: https://baldursgate.fandom.com/wiki/Level_drain

So I think even if he went good path in there, he would still die. I still don't understand the meaning behind the level drain and that all bonuses (passive and equip) disappear from the role playing perspective.
 

jmerry

Habitué
Messages
59
From a role playing/lore perspective? I've got nothing. It's a very mechanical quirk, unique to this implementation of the D&D rules.

And yes, permanent save bonuses (the Hell trials, the shadowdancer's Slippery Mind kit ability) get nullified just like the equip effects (I juat tested this one). Except for the monk's save bonuses; those are built into the table the class uses, so you only lose them if you're drained below the level you get them at.
 

Alesia_BH

Habitué
Messages
912
After reading the wiki, it says even passive bonuses disappear until original level is restored, meaning hell bonuses as well: https://baldursgate.fandom.com/wiki/Level_drain
Noted! Thanks for sharing. I didn't have any first hand experience with that mechanic. I had just taken your comment at face value and used it as the basis for a comedic riff. Good to know for future reference.
From a role playing/lore perspective? I've got nothing. It's a very mechanical quirk, unique to this implementation of the D&D rules.
That's my understanding, too. I've always filed it in the known anomaly category: an engine quirk that leads to counterintuitive and possibly unintended behavior, but that shouldn't be treated as a bug for the purpose of reload eligibility, due to its longstanding nature and consistency across installs.

Presumably G3 and or the EE team have considered the issue at one point or another. I'd be interested in hearing why the behavior has been retained, whether it was judged intentional or if its just hard to fix.
 

Finarfin

Habitué
Messages
125
I have tested the level drain saving throws a bit further. This might be common knowledge, but I will post it here just in case someone will find some use in it:
- shorty saving throws are kept even after level drain
- shorty saving throws do not go under 0. If they did, Luke would survive. That means that as a fighter, he had saving throws 3 vs death. With shorty bonuses, it only goes to 0 (instead of -2). This was actually totally new to me now
- as @jmerry mentioned, temporary buffs still work - that means Improved Invisibility still gives -4 and is a way around it if you can't use potion of invulnerability and get level drained. Luke had II at the start of that fight when he got level drained, but it must have ended during the fight
 

WiseGrimwald

Habitué
Messages
495
I was wanting to find an image for a mage/thief using a bow and as I looked I noticed that in the vast majority of imaged on the web, the bow string is drawn incorrectly.

Surely it cannot be THAT difficult to draw them correctly?

Is it that the artists have never seen and used one like we did as kids?

Perhaps they were drawn using AI.
 
Last edited:

WiseGrimwald

Habitué
Messages
495
Journal of Banefearer

However I didn't follow him inside but continued North where I killed Sonner et al before joining up with Tenya with whom we killed a nearby ankheg and a host of others further away.

After returning the body of his son to Farmer Brun, we sold the ankheg shells and went to kill Bassilus. I was richly rewarded for completing that task. :)


I spoke to Sirene who didn't seem to like me despite my heroic reputation. Perhaps she can see what my heart is really like. :(

Tenya and I took on Zargal, Tenya neutralising his strength with a command spell. He fell shortly afterwards.

Baldr037.jpg


We then helped the archaeologist and Brage, finally ending up at the carnival.

Baldr038.jpg


Whilst there Tenya told me of a mage who might be able to show her how to use her bowl.

We therefore bought the equipment that we deemed necessary.

We progressed to the Gullykin Village and returned Smeagol's Precious to him, resting afterwards due to injuries from kobold commandos.

On the way to find Lethe, we killed some assassins.

Baldr040.jpg
Baldr041.jpg


There was a difficult battle with Lethe, but we were victorious and Tenya can now use the bowl.

Baldr042.jpg
Baldr043.jpg


Viconia joined the party at level 2. I am level 7.

Baldr044.jpg


Baeloth has now joined the party and identified all our unidentified equipment.
 

Attachments

  • Baldr040.jpg
    Baldr040.jpg
    204.4 KB · Views: 167
  • Baldr041.jpg
    Baldr041.jpg
    230.9 KB · Views: 143
  • Baldr042.jpg
    Baldr042.jpg
    217.8 KB · Views: 165
  • Baldr036.jpg
    Baldr036.jpg
    239.7 KB · Views: 167
Last edited:

WiseGrimwald

Habitué
Messages
495
I have just come across Morik and Jenna (DSoSC. I am playing Evil, but they don't want to talk to me. :(
Is that because my reputation is too high, or is there some other reason?

Some info on them in the link. Using Ctrl Q they look to be interesting characters. Sadly, because of the changes regarding katanas in EE, the fighter has no proficiency points in a katana that he is carrying. :( Their stats are not OP which is good. Their equipment IS good. I'm hoping that their quest IS available in EE.

Even if I have a chaotic evil berserker with rep of 9, they don't want to talk. Wondering if I have to complete some other quest first.


EDIT

After doing a lot of searching, I discovered that Jenna and Morik weren't finished. :cry: A shame that!! I suppose that I COULD force them into my party, but there would be no associated quest.


One thing that I dislike about the items in NToSC is that the items have been nerfed, but according to their descriptions, they haven't, so you don't know whether they are powerful or not. :( I understand that redoing those descriptions would be a lot of work, so I'm NOT complaining. Just sad!
 
Last edited:

WiseGrimwald

Habitué
Messages
495
Journal of Banefearer

As has oft been the case with evil runs, I ran out of inspiration very early in the game. I have therefore decided to resurrect Helmuth, a Dwarven Helmite who I rolled quite some time ago. Portrait from here: https://www.killershrike.com/Fate/Fae/Pathfinder/Characters/Iconics/Rugar/Rugar.aspx
The background is from a photo that I took near Annapurna. Helm's symbol from the web, but I can't remember from where. What I like about it is that I can't tell where one source starts or finishes. You wouldn't know that the rock that he steps onto comes from the photo and not the artwork. I love it when a portrait comes together like that.

Helmuth001.jpg


Since I played this character so recently, I decided to put in on hold while I played three human sisters who happened to be triplets.
 
Last edited:
Top Bottom