The Candlekeep Annex: RPed Baldur’s Gate No and Low Reload Adventures

WiseGrimwald

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I was wanting to have a female Banelord and searched for an image. I wasn't happy with the results which I found. See below!

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What use is armour like that? I ask you!

I am wondering why all the chief Banelords appear to have artificial voiceboxes like Daarth Vader. Anybody got ideas on that one?

I have made a far more suitable portrait from an image on the web combined with a photo that I took on holiday for a background. Even that one is a bit unrealistic as swords made in that shape would be weak. Am I being too picky?

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WiseGrimwald

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Because "Bane" is being interpreted as referring to the Batman villain of that name. And then the movie which featured him as the main villain defines the most common version of what he looks like.
That shows how much I know about Batman in his current guise!
I haven't had any interest in him since the 60s.
 

WiseGrimwald

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I've decided against a wizard slayer at the moment. I need some fresh inspiration. Perhaps that bounty hunter that has recently been suggested.

I'll post here as soon as decision is made.
 
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WiseGrimwald

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The purpose of armor like that is to promote your OF at Comic-Con
I'm obviously out of the loop. I have only just discovered what Comic-Con is, though I could have worked it out, but I don't know what OF is. It must be something to do with my age. Only fans perhaps?
 

Alesia_BH

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I'm obviously out of the loop. I have only just discovered what Comic-Con is, though I could have worked it out, but I don't know what OF is. It must be something to do with my age. Only fans perhaps?
Yes. Sorry about that. That was a very on trend joke to be sharing in a thread about a two decade old video game, lol
 

WiseGrimwald

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I have at last come up with a new idea. An assassin who is a devout Banite. Like many, he feels that the biggest problem on the sword coast is the bandits. He is not so much a thief as an assassin. Being lawful evil, he won't even break open chests in Candlekeep or the cities. His immediate aim is to become head of the Iron Fist as in that position he will be able to deal with the bandit menace. The roll is a very old one and one of my best for a dwarven thief.

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I have got as far as Beregost and now level 2. Slightly improved the portrait though I think that it still needs tweaking.
 
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jmerry

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His immediate aim is to become head of the Iron Fist as in that position he will be able to deal with the bandit menace.
Iron Fist? He sounds a bit confused. In charge of the bandits, in charge of fighting the bandits ... well, either way, he'll be able to deal with them.
 

WiseGrimwald

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Iron Fist? He sounds a bit confused. In charge of the bandits, in charge of fighting the bandits ... well, either way, he'll be able to deal with them.
As a follower of Bane he is LAWFUL evil. Set a thief to catch a thief!! A follower of Bane is NOT like a follower of Bhaal!!

However, I am having second thoughts about playing him. Talking about cos-play earlier has reminded me of the Cassandra portraits that I have made from photos of her.
I thought that I could make a triplet of paladins using those portraits. i.e. Cavalier, Inquisitor and Undead Hunter. Rather unbalanced, but it could be fun.

One thing that I dislike about cos-play images is the backgrounds. Definitely not set in the Medieval era! If the hair is at all streaming, getting rid of the background between the strands of hair is not easy!! At least the hair of Cassandra Pentaghast is not streaming. :)

Here are the characters that I made, twin sisters.

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I think that the first one has a Fountains Abbey backdrop.

Currently not carrying on with this idea, but Banefearer. I think that work is needed on the Banefearer portrait. Too dark. See above.
 
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Finarfin

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I'm always super stressed with Conster's Teleport Field here. In case you'll end up in that left cell, your only chance is to catch a second teleport back before the spell expires, otherwise you're busted for good.
Believe it or not, I thought about it for the first time this run as Efreet got stuck there. That's a scary though, getting stuck there with your char and ending the run (even though chances of that happening are low - even if you get teleported there, there's a pretty big chance you will be teleported away)
 

Finarfin

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Luke, Halfling Fighter: Part 12 – Cats, Prison Break, and Questionable Morals

Luke decided to pay a visit to the druid grove near Trademeet. He remembered a few spots that might hold treasure, and even though it was close to that nightmarish hellhole, he figured he was strong enough now to handle anything — even if the mind flayers from Trademeet decided to drop by.

A troll cave yielded a fresh set of bracers, and Luke, never one to say no to a bit of extra muscle, charmed a Greater Earth Elemental using the fancy ring he’d found a while back:
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The big lump of rock fought well, but Luke wasn’t about to have his hard-earned experience “stolen.” When the elemental was crumbling on its last legs, Luke stepped in and finished the job:
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From there, he strolled into the cottage of Adratha, a local witch he’d once bought potions from. Without entirely knowing why, he attacked her. The disguise shattered — she was one of his feline arch-nemesis in disguise, and two more were hiding in the room. Moments later, Luke found himself wedged in place thanks to a poorly placed bucket, surrounded by three magic murder-cats:
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It might have been the closest Luke had ever come to death — not because his health dipped dangerously (it never dropped below fifty), but because he simply wasn’t in total control of the fight. Forced to switch from his trusty darts to melee, he hacked the cats down one by one until silence fell.

Then he remembered the voice. The whisper in his head urging him to kill them. Could the mind flayers in Trademeet really reach him here? He decided he didn’t want to find out. This had been a mistake. No treasure was worth that kind of madness.

Next thing he knew, Luke was in the Bridge District, nursing a slow beer after a long night of faster ones. Baelin the fisherman — drinking buddy from a few nights back — gave him a cheerful, “Mornin’, nice day for fishin’, ain’t it, huh huh!”

Luke just nodded, his mind still on the grove.

That’s when a troupe of actors from the pub approached. They needed someone to rescue one of their people from an evil mage. The pay was laughable, but Luke needed a distraction, so he took the job.

The mage’s lair was crawling with Yuan-ti spellcasters and their summons. They overwhelmed him at first, forcing Luke to chug a potion of invisibility just to regroup. Round two went better — the snake-men fell, and the mage soon followed:
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He freed the actor and tried to rest upstairs on a tiny balcony. But before he could get comfortable, a guard popped out of nowhere and told him to “find an inn.” Luke blinked at the man.
“How the hell did you get here? Did you climb? Can I join you on the way down so I don’t have to backtrack all the way through the entire Temple District?”
The guard vanished without a word. Probably a mage, Luke decided:
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Returning to the actors, Luke found them gone. In their place: a portal. He shrugged. “What’s the worst that can happen?” Entering invisible seemed like a smart precaution. Inside, he found a squad of bounty hunters. Time to test his new Power Attack. Four out of six enemies froze mid-step, stunned — a glorious combination with his darts. The rest fell quickly, and Luke realized he could control an entire battlefield with this trick:
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Apparently, this was a prison, and the warden wasn’t happy about the mess. He threw up every magical defense in the book, including Protection from Magical Weapons. Luke just grinned, switched to plain darts, and stunned him into submission:
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With the actors safe, Luke invited the rescued one — Hear’Dalis — to join him. Luke had heard about a magically trapped house with a valuable item inside.

“Hey Hear’Dalis, buddy,” Luke said casually, eyes on a locked chest. “Check that one for me, will you? Yeah, that one. Careful now. And as soon as you open it, hand me the loot. Quick as you can.”

The bard smiled warmly, wings of his voice as soft as silk. “Of course, Luke. You’re my friend. Always.”

Hear’Dalis cracked the chest, plucked out a glittering trinket, and handed it to Luke. The halfling snatched it like a starving dog, held it aloft in triumph — and immediately, without breaking eye contact, kicked Hear’Dalis out of the party.

“Sorry, friend,” Luke said, patting him on the shoulder as the world shimmered around the bard. “You’ll figure something out. You’re clever. You’ll sing your way out. Probably.”

The bard’s confused cry was still echoing through the house corridors as Luke checked the trinket and tucked it in his pouch.

Say one thing for Luke, say he always finds a way.
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(Side note: Wanted to try upgrading the Horn of Valhalla, not sure if I ever used it before fully upgraded. Turns out even fully upgraded it wasn’t worth much at this point in the game. But watching Hear’Dalis get mazed was definitely worth it. Thinking back about it now, I should have recruited Rasaad for this quest)
 

WiseGrimwald

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Journal of Banefearer

Doing the quests around Beregost brought me up to level 4. I was leery of fighting Karlat due to previous experiences. It proved that I was right to be as my sling and throwing knives were ineffective. In the end I chose melee and was successful, but the battle was NOT easy.

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WiseGrimwald

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I forgot that I was supposed to be playing a Bounty Hunter, not an assassin. Here he is. Very similar.

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In Candlekeep I was attacked by a well-armed thief and as a result had to flee.
Fortunately for me the Watchers earned there pay by killing him. His equipment was useless to the Watchers, so I took possession of it. It was most useful when a fighter then attacked me.

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After the assassins killed Gorion I made my way to the Friendly Arms Inn, killing two wolves and two diseased gibberlings in the process. I had to use two healing potions to ensure my survival.
I cleared the FAI of hobgoblins and to my delight one of them was carrying a healing potion. Upon returning Joia's ring, I reached level2.


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Finarfin

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Luke, Halfling Fighter: Part 13 – The Resurrection-ish of Valygar and the Planar Sphere

(Tried to go for a bit of black comedy in this one)

By this point, Luke had been dragging Valygar’s corpse around so long it had become less of a companion and more of a lifestyle choice. When Tolgerias mentioned that the body was the “key” to the Sphere, Luke took it as gospel truth, because of course the best way into ancient magical technology was to tote around a few weeks-old corpse.

Standing before the sphere’s door, Luke sighed, popped open the bag, and immediately regretted every decision that had led him here. The smell. Oh, sweet Lathander preserve him, the smell. It hit him so hard. Birds fell dead from the sky. Rats fled the Slums squealing. A distant priest spontaneously began vomiting holy water.

Still, Luke soldiered on. He dumped the contents onto the cobblestones. Nothing happened.

Alright, buddy,” Luke muttered through gritted teeth, “let’s make you presentable. This one goes here, hand goes right there, twist the neck aaaand… voila. Yep, looking good, champ.

The Sphere did nothing.

Luke frowned. Maybe the door wasn’t impressed by Valygar’s artfully scattered parts. Maybe it needed something more... cinematic.

He posed the body like a wax figure, rearranged the limbs with painstaking artistry, even adjusted Valygar’s jaw into a winning smile. “There we go! It’s like you’re waving hello, pal. Just... you know, with less skin.

Still nothing.

Damn it,” Luke cursed. “Do I have to stitch this clown together too?

And so, like any sane halfling who has long since abandoned moral compasses, he strolled into the Copper Coronet.

Bernard! My man! A beer, and also… uh… you wouldn’t happen to have some thread thick enough to reassemble a man, would you? Asking for a friend.

Bernard blinked twice, polished a glass for ten uncomfortable seconds, and said: “Sorry Luke, can’t help you there.

Luke tapped the bar with his finger, thinking. Then it hit him like a crit to the skull. The Tanner! That creepy murder-artist in the Bridge District had plenty of materials. Sure, Luke had left behind that suspicious bundle of human skin before, but now? Oh, it was craft time

A bit later (don’t ask how he carried it without gagging), Luke had himself a genuine DIY Valygar Wrap. He stuffed the limbs, torso, and head inside the grisly skin like some nightmare sausage casing, adjusted the seams, patted the chest, and stood back to admire his handiwork.

And just like that, the Sphere’s ancient doors groaned open:
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Luke stood triumphantly, hands on his hips, grinning ear to ear. “Finally. See, buddy? I knew lugging your rotting carcass around for weeks would pay off. This better be worth all the damn trouble.”

Upon entering the Sphere, Luke was greeted by a band of armored knights. They spoke in weary tones, warning him of “half-men” lurking behind the next door—feral things, addicted to human flesh.

“Half-men?” Luke blinked. “You mean halflings? C’mon, we’re adorable. Friendliest folk on the Sword Coast. Just look at me! Do I look like I’d eat your spleen?”

The knights said nothing. One actually shivered.

Luke swaggered through the door to prove his point.

And then he froze.

They were halflings. His kin. His people. Or at least they had been. Now their eyes gleamed with feverish hunger, their mouths ringed with fresh blood, their fingers twitching like claws. They hissed at him. One belched a wet, meaty burp that smelled like last night’s paladin.

“Oh gods,” thought Luke, stepping back, hands trembling. “Not like this. Not like this.”

He bolted. Slammed the door shut. Braced it with his whole body as small fists pounded on the wood like a thousand demented drums. He scrambled back into the knights’ chamber, diving through another door and slamming it behind him. For a while there was only chaos: the clanging of steel, the barking of orders, and then—oh gods—the wet, endless sound of chewing. Mulching. Slurping. The noise went on and on, as if the door itself was being devoured:
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Luke curled up against the wall, whispering: “Not my problem. Not my circus. Not my halflings.” But the sounds didn’t stop. Crunch, rip, slop. One of the knights screamed for his mother, and Luke covered his ears, humming loudly to drown it out. “La la la—can’t hear you—everything’s fine—happy halfling thoughts.”

When the chewing finally ceased, silence pressed down like a tombstone. Luke knew in his bones the knights were gone, just… converted into mulch. And now, it was just him. Him and the hunger behind that door.

The problem was, the room he had hidden in wasn’t empty either. Lurking in the shadows were some kind of sea-spawned horrors—wet, flopping things with too many teeth. Under normal circumstances, terrifying. But compared to cannibal halflings? These guys were a children’s puppet show. Luke actually sighed in relief. “Thank the gods. Something normal for once.

A few darts and an Efreet later, the sea-things were nothing but puddles of fish guts. The Efreet even got into a flame-duel with one of the halflings who burst through the door, both of them hurling fire shields until the Efreet roasted him like festival meat:
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The Sphere dragged him further in. Fire elementals. Slowed with the Flail of Ages. Darted. Luke was starting to actually enjoy himself—like finding a new rhythm after almost being eaten by your cousins:
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Eventually, invisible and sneaky, he stumbled upon his old “friend” Tolgerias. Luke decided not to waste words this time. One dart tipped with poison and stun—both Tolgerias and his apprentice dropped before they could even start their lecture. Luke grinned. Then immediately regretted it. (Side note: I kind of regretted doing it this way and decided I will talk to everyone after this encounter so they can put up their defenses):
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But Tolgerias was nothing compared to the Noble Efreeti waiting behind him. That thing smacked Luke so hard he hadn’t seen his health that low since his Beregost bar brawl days. He staggered back, clutching at his ribs, muttering: “Never trust a flaming genie with abs.”:
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Deeper still, he found Lavok, a mage whose first words were:
Ah, welcome traveller. I have seen wonders beyond imagining. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhäuser Gate. What brings you here? Are you one of those Witcher types, come to claim my head?”

Luke blinked. “…Mate, I don’t even know what half of that means. I’m a halfling. Dart-thrower extraordinaire. Accidentally stitched your relative together a while back. Long story.”

Halfling? Hobbit? Ringbearer?” Lavok leaned forward eagerly.

Luke shrugged. “Ringbearer? Well, I’ve got a nice shiny Guard's Ring here, a claw that technically acts like a ring—so yeah, I guess I’m the Ringbearer.

Fascinating,” said Lavok. “And tell me—did you also bring balance to the Force?

Luke groaned. “Oh for the love of—ENOUGH TALK.

Buffed to absurd levels, his saving throw vs death and spell deep in the negatives (thanks to potion of invulnerability and stone form), Luke buried the mage in darts until the possession left him like smoke from a dying campfire. Lavok, finally lucid, begged him for one last task: find a demon heart so he could return home.

Luke obliged. He popped outside, found a demon, and Power Attacked it in the face until the heart came free. Job done:
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When Luke returned, Lavok thanked him and asked for a final wish:
Take me outside, into the sun. Let me see it once before I die. That will be my last request, the last wish of this Corthala.

Luke stared at him for a long, long moment. Then shook his head.
Listen, mate. I’ve had enough of Corthalas to last me a lifetime. Your great-grand-whatever’s body is still scattered across the front lawn like some kind of discount scarecrow. I’m not carrying another one of you outside. Ever.

Say one thing for Luke, say he never wants to stitch another body together again.
 
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WiseGrimwald

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Journal of Banefearer

Upon arriving in Beregost I was able to calm Marl and take a tome to Firebead. Upon doing so, I levelled up.

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I proceeded south to Nashkel, clearing the road as I did so and finding Boots of Stealth on a hobgoblin's corpse as well as a letter to Mirianne on an ogrillon corpse and the Colquetle amulet on a human corpse. In Nashkel I found a pearl, some armour that I can't use and a most useful cloak.

Near the mine I was assaulted by Zargos Flintblade. The guards were a considerable help in defeating him as he was tough. I used a number of healing potions before I landed a crucial blow.

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Greywolf also proved to be quite a problem. When he was near to death none of my blows were landing on him. I therefore used three charges of the wand given to me by Imoen the latter one causing the loss of his life, and raising my level once more.

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Upon hearing of the death of Greywolf Prism breathed his last.

Heading eastward, we came across the badly injured Samuel and took him to the FAI to recover.

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We returned to Nashkel where we gave the Colquetle amulet to its owner.

We headed south again and gave the emeralds to Oubliek before going still further south where we reunited Albert and Rufie. Upon doing so I reached level 5.

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You will notice that my reputation is creeping up. This ties in with my plan to become the Overlord of the Sword Coast.

Vax proved to be stronger than I and I was forced to flee to the carnival where I spent a considerable amount of time resting.


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Zal proved to be so much easier!

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I then helped a dryad by killing Caldo and Krumm.

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I then killed a few wolves and Ingot before going to the Carnival for R & R.
 
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