Of those of you playing this game, do you prefer playing good or evil?
I mean, I can try answering this
I only played as a Trickster and an Azata. Obviously, I tried to play chaotically (so sometimes good, sometimes evil, sometimes neutral, but always chaotic) as a Trickster. This has been VERY fun, I saw some crazy (and kinda unexpected, hard to predict) solutions with this Mythic, I don't regret this at all. This also allowed me to RP doing both good and really evil things at the same time, so I had Seelah (a paladin) and Ember (almost a saint) along with Wenduag, Daeran, and especially Camellia (evil, evil, and VERY evil) in the same party, and yet it felt kinda fine, we didn't go on a murder spree or something.
Due to certain Trickster story moments in Chapter 4, I saw some content also suitable for the Demon path (which is evil, but there is a catch). If I ever come back to WotR, this would be my choice - but I wouldn't play Demon as fully 100% evil, I would play it with this option I saw during the Trickster story, and it'll be more similar to Viconia's and Sarevok's story in ToB where you can redeem them. That option is exclusive to Demon and involves a romance.
I also had a playthrough as an Azata (that finished shortly because of the crucial death under the Last Azlanti rule). I liked a lot of what I saw. Now that I know the (good part of) stories of Arueshalae and Sosiel (among others), I see a lot of potential in that as well for this path (so that I could guide them to Good). I would recommend that as well, even though I haven't seen Azata content past chapter 3.
Overall, I would dare say that WotR is the best implementation of different RP paths for the player if we're speaking from the tabletop-inspired perspective (it definitely beats BG3 and the original BG trilogy). From what I've read, the Lich path (evil) is nicely implemented and can offer a unique perspective (but you need to sacrifice some of your usual companions). They also patched and vastly improved the Golden Dragon path (good).
The only paths I don't know much about are Angel, Devil, Aeon, and Swarm-That-Walks (well, and Legend).
So, as of now, I'd base my choice on the companions the path affects (especially if I feel strongly about them - you can influence some, actually affecting them), and also gameplay aspects these paths involve (e.g., I liked Trickster feats), with story beats coming second, and everything else after that.