I'm really trying to create specifically Justin Sweet's style. The IWD portraits are easily my favorite portraits of any of the IE games. Chatgpt can do portraits pretty easy if you're not fussy about the look (e.g. are fine with just generic fantasy art), but has trouble when getting down to...
I'm currently working on a run of Icewind Dale and already have a concept for my next run. However, I know if I do two IWD runs back to back, despite how much I love the game, I will totally burn out. I'm looking for a "palette cleanser" to play between the runs.
I've kinda been poking around...
What are you using to generate them? I've been using ChatGPT (so Dall-E by extension) because it's free. I'm trying to create some particular Icewind Dale style portraits, but it's been over a week of prompting (I only get so many renders/chats a day with the free program) and I've only just...
I have a plan for a future run and part of it will involve not leaving an area until I finish it. The trips back to town are a bit immersion breaking, but they really do help. The shimmering sash is a game changer for this dungeon. As is being able to refill ammo. The latter can be worked around...
I thought I would finish Dragon's Eye before posting again, but the first three levels cover a lot and the Presio battle can be a big deal.
Their enemy had left behind a clue, a vial of poison, that the Grace of Bears presented to Arundel. This allowed the druid to discern the Bears' next...
I think you're well on point here. I've been using it to help plan my game runs, but I'm constantly correcting it for the IE games due to AI jumbling up classic and enhanced editions.
I also tried using it for portraits for a run, but it just keeps missing the mark. It can handle the factual...
I'm not worried about that level in general, but the first fight when you enter is tough with an "average" party, as is the Lizard King fight due to the numbers supporting him. you have to figure that, without the frequently maxed Dexterity IWD characters have, they are getting hit 20% more...
The Grace of Bears met their match at the Temple of the Forgotten God. It was overrun by cultists and verbeegs. The spellcasting cultists were actually less of a problem then the verbeeg, who hit like an ox.
The only thing working for the Bears was that the verbeeg were hesitant to abandon...
The Grace of Bears further came together in the Vale of Shadows. They finally had a chance to learn about each other, not as fellow slaves, but as people. Along the way, Belisant and Daelin picked up some tricks with hammers by watching Curgek fight. Meanwhile, Aethelis taught Falda the basics...
I have a friend who has often told me that I am too ethical for my own good. Might be why I tend to play paladins in these kinds of games.
If I'm being honest, Sleep saved the Grace of Bears on more than one occasion. One was the ogre battle, the other was the goblin camp. I shouldn't have had...
I daresay, I have made another terrible mistake. There is another rule from B/X D&D involving magic-users (or mages) that I forgot to implement. In AD&D, the number of known spells per level are based on Int. In B/X, you can only know as many spells per level as you can cast. So, at first level...
Wow, my catastrophic system issue last week really bit me in the ass this week. Nobody covered anything while I was down so I came back to the biggest backlog I've ever seen. Corporate America, ftw!
I really like this party and I plan to see them through, but over the course of this week, I've...
If it helps, in AD&D, goblins don't have resistances. They're low level trash mobs so they're nothing special when it comes to their defenses. They are built out as a playable race in the Book of Humanoids (one of the many splatbooks from AD&D 2e). Here's a thing that might help:
If it's any consolation, Fallout 76 can be your canary in the coal mine. That game is much more likely to get shut down if they start culling projects. ESO has had a relatively good reception and is far more profitable, F76 is still fighting multiple incidents that left players with a bad taste...
And once again, six rather familiar strangers sat around a table at the Winter's Cradle Tavern. By the Grace of Bears, they have another chance at this adventure (not that they are aware of what happened in their past lives). This all feels a little fresh for the dwarf and thief, though, and...
Those verbeeg hit like a truck. I'm surprised the skeletons can hold up to them. Even with their piercing resistances, the verbeeg so something like +6 damage per hit for their strength. That last fight is rough for that point in the game. I don't look forward to it.
In Dragon's Eye, you can...
I've been thinking about it and I do think it was that simple. I didn't take the acolytes seriously enough and should have pressed them harder. With Eldon's buffs, the verbeeg could have waited and I could have prioritized the acolytes. Geek the mage first. That's Shadowrun 101 right there...
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