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  1. BelgarathMTH

    Things that do not make sense in games

    Here's another one: Hammerspace in games. For anyone unfamiliar with the trope slang word, it refers to the way in games you can just summon a war hammer, or any other weapon, out of thin air. Slashing damage from your sword not working against those skeletons? Poof - turn it into a mace...
  2. BelgarathMTH

    Things that do not make sense in games

    Drinking potions during melee combat. "Excuse me, would you please stop swinging that sword for a few seconds while I grab and uncork this bottle and take a drink to heal the wound you just gave me? Thanks, I'm good to go now."
  3. BelgarathMTH

    Baldur's Gate III News

    I'm not sure they did the right thing marketing wise to release early access so soon. My guess is that most of their target market already bought the game, has played Act One, and maybe replays from time to time when there's a new class or feature that interests them added in an update. When the...
  4. BelgarathMTH

    Industry News / Upcoming Games

    I've seen the news about Ubisoft's job announcement in our Reddit subs. Those of us who are long time fans of the franchise are not holding our breaths. Ubisoft's most recent release under the "Might and Magic" title was a mobile arena type thing. Most of us suspect there will be some kind of...
  5. BelgarathMTH

    Have you picked games based on their cover?

    If you're into ancient Greece and Egypt, you'd probably enjoy Titan Quest, for the art, scenery, and music if nothing else. They use instruments from those regions in the soundtrack, and there are graphics of the art, geography, and culture of the ancient Mediterranean and Asian regions all over...
  6. BelgarathMTH

    Neverwinter Nights art

    @Ratibor , That's beautiful. The story of Quint and Karlat was such a well-done story within the Neverwinter Nights OC. Sure, the whole module really didn't have much to do with the main story, which gets kind of lost in the long middle acts, but still. My opinion to this day is that the NWN OC...
  7. BelgarathMTH

    Long games or short games?

    Mlnevese just touched on one of the big draws of Sacred for me - the open world. I get really into uncovering the map, which is huge. Other Diablo-style RPG's don't have that element, that I know of. The character building system is also very quirky, but for some reason I just love it. There's...
  8. BelgarathMTH

    Long games or short games?

    I voted "I play games for the experience, not completion". The fact is, I rarely play any game all the way through to the end. Lately I've been focusing my gaming time on Sacred 1 and 2, which are Diablo-style action rpg's. There's no ending to them until you decide to stop playing your...
  9. BelgarathMTH

    Where did the no-reloaders go?

    I'm curious, does anyone know where all the no-reloaders went? This is the second time their years-long collection of experience over countless runs has been in danger of being lost to a forum shutdown.
  10. BelgarathMTH

    Well, I've certainly began a lot of games there. And every time I see those portraits it's like...

    Well, I've certainly began a lot of games there. And every time I see those portraits it's like meeting up with old friends. :)
  11. BelgarathMTH

    Hello.

    Hello, I'm here because @Arvia recommended it. Hopefully we can all still hear from each other and interact on this new site. I have no idea what to expect from Beamdog's new site, or what the future of their company might be, but it would be a shame to lose the connections we forged from the...
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