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This is a thread for interesting things that people have picked up over the years. The game is big enough that every player might find something they missed.
I'll start.
1. The DC for pickpocketing is not directly displayed in the game's interface, and the number you see is actually NOT the number your character has to hit to pass the check.
Here, you can see Astarion attempting to steal a blue bow from a merchant with a "Roll Target 13".
The number shown in the pickpocketing interface is the "roll target." This is the value you need to roll on a d20 to succeed, including any relevant bonuses. The actual DC (Difficulty Class) of the check is not directly displayed. The DC is calculated by subtracting your Sleight of Hand bonus from the roll target.
To find the DC, you need to open the combat log and hover over the Sleight of Hand check. The combat log will show the actual DC of the roll.
So the DC there was 23, not 13.
Note the following: the pickpocketing DC is capped at 30. The maximum bonus you can get from Sleight of Hand is +17. This means the roll target can never be higher than 13 if you have the maximum Sleight of Hand bonus.
The pickpocketing DC is influenced by the following:
2. On a related topic, you can split the merchant's gold stack into a bunch of smaller stacks. That's how you do it: in the merchant UI, pick Barter. Then right-click the merchant's gold and set the amount you'd want to "detract". Then move the smaller money stack from the "demand value" spot to the merchant's goods.
Note that the odds of successfully stealing 108 gold there are around a 2/3 chance. Still not high, but favorable at least.
3. In order to pickpocket, you'd need to hide your character. The best option for this would be:
Cast Minor Illusion cantrip. Hold Shift (to show NPCs' line of sight - red areas on the screenshots above).
Wait until the illusion breaks.
As soon as the NPCs start coming back to their spots, note the moment when the merchant in question has a non-red area behind them.
It means no other NPC is looking that way.
As soon as that happens, hit Shift + Space to enter the TB mode outside of combat.
Use a bonus action on your rogue to sneak.
Stand right behind the target, in the non-red area.
Pickpocket.
When you're done stealing, close the window and run.
What you need is to get away from the NPC and wait for them to stop being alerted and searching for thieves (you can tell that by the NPC behavior and "banters" above them).
You can then return and repeat the whole process. Unlike D:OS 2, BG3 allows you to PP the same target many times.
I'll start.
1. The DC for pickpocketing is not directly displayed in the game's interface, and the number you see is actually NOT the number your character has to hit to pass the check.
The number shown in the pickpocketing interface is the "roll target." This is the value you need to roll on a d20 to succeed, including any relevant bonuses. The actual DC (Difficulty Class) of the check is not directly displayed. The DC is calculated by subtracting your Sleight of Hand bonus from the roll target.
To find the DC, you need to open the combat log and hover over the Sleight of Hand check. The combat log will show the actual DC of the roll.
Note the following: the pickpocketing DC is capped at 30. The maximum bonus you can get from Sleight of Hand is +17. This means the roll target can never be higher than 13 if you have the maximum Sleight of Hand bonus.
The pickpocketing DC is influenced by the following:
- Item value
- Item weight
- Target's WIS (bonus adds directly to the DC, so 10 WIS means +0, 12 WIS means +1, etc)
2. On a related topic, you can split the merchant's gold stack into a bunch of smaller stacks. That's how you do it: in the merchant UI, pick Barter. Then right-click the merchant's gold and set the amount you'd want to "detract". Then move the smaller money stack from the "demand value" spot to the merchant's goods.
3. In order to pickpocket, you'd need to hide your character. The best option for this would be:
Cast Minor Illusion cantrip. Hold Shift (to show NPCs' line of sight - red areas on the screenshots above).
Wait until the illusion breaks.
As soon as the NPCs start coming back to their spots, note the moment when the merchant in question has a non-red area behind them.
It means no other NPC is looking that way.
As soon as that happens, hit Shift + Space to enter the TB mode outside of combat.
Use a bonus action on your rogue to sneak.
Stand right behind the target, in the non-red area.
Pickpocket.
When you're done stealing, close the window and run.
What you need is to get away from the NPC and wait for them to stop being alerted and searching for thieves (you can tell that by the NPC behavior and "banters" above them).
You can then return and repeat the whole process. Unlike D:OS 2, BG3 allows you to PP the same target many times.