To both @ZaramMaldovar and @Alesia_BH (and others who have similar doubts/concerns): sometimes, it's totally fine to just play any game without any reporting. Starting a dedicated series of posts about this or that playthrough is very demanding and fulfilling it until the end is basically work...
An ugh moment. David Gaider says BioWare "quietly resented" its writers, with a reliance on expensive narrative seen as the "albatross" holding the company back.
While the tweet is not about Dreadwolf, it still shows how small the chances the next DA title will have good writing are.
I would recommend Jason Schreier's books (not free, and not RPG-centric, but still very valuable and a must-read for gaming nerds):
https://www.amazon.com/Books-Jason-Schreier/s?rh=n%3A283155%2Cp_27%3AJason+Schreier
I've also found the following video recommendation (a different angle on the...
I would say it's impossible to do a narrativized run if combat details still take about 80% of the text. The further in the game, the more complex the combat becomes. So it only becomes harder. I'm glad to hear Amara has reached Irenicus already, but sure, such a dissonance in time would make it...
If it continues, we'll soon need a new thread just for this trend.
"Not only one of the best Star Wars games to date, but a masterclass in blending genres, pacing, and emotional gut-punches", one of the biggest games this year, gets a trash PC version.
I've been playing this game today. It's so fun! I just can't express enough how fun this is. The in-game sounds remind me of Might & Magic games, especially when gaining gold or learning new skills ( @BelgarathMTH, I can recommend). The slow power creep where you get XP from reading books is so...
I think you can actually leave the text without spoilers and then put images into spoilers. Similar to how @Alesia_BH posts. Who are these NPC characters, and what are their stats and races/classes?
I mean, an answer would depend heavily on the game's genre and specific features. E.g. games like Diablo 2 can't "end" unless you reach lvl 99 and gather all possible unique and set items. MMOs can't end at all due to constant new updates. Or, for example, when I play Skyrim, I'm not interested...
Luke has messaged me and said he likes all the ideas (the tavernkeeper, the dragon familiar, and the staff), so he'll include them all. You (all) are a welcome sight, as always!
There is a new piece published from the same session.
Josh Sawyer took the opportunity to ask Mike Laidlaw, "At BioWare, was there a standard method for the development of the cast of companions and individual companions?"
"We were firmly in the [camp of] 'You own this character, you are the...
Josh Sawyer, Mike Laidlaw, Strix Beltran, Pawel Sasko, and Lis Moberly discussed writing and other design aspects of RPGs in an interview with PC Gamer.
https://www.pcgamer.com/rpg-roundtable-josh-sawyer-mike-laidlaw-strix-beltran-pawel-sasko-and-lis-moberly-go-deep-on-writing-and-playing-rpgs/...
It's a great idea, Alesia! https://tavernrpg.com/threads/the-elder-scrolls-roleplay-playthrough-thread.11/ is an example of a similar thread I once started for TES games.
If you want, we can always rename this one thread and you can continue with a new approach here (or you can indeed start a...
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